categories:
Input-Output, System, General
description
TextureLoader loads all found textures of a given fileformat (for example dds) from a given directory into an array.
usage
Loading the textures is initialised with a OneTime on projectstart. To reload the textures just trigger the initialise-function again.
requirements

Quest3D Version 3.6.6 - Creative Edition
|
cgr's documented
 custom channels needed
|
|
|
You have to login to download this file!
|
comments:
no comments yet
Error while transmitting data! (ERROR 973) - Please try again!
Comment on this template