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categories:
Shader

description
This simple shader projects a Texture onto a object, using the vertex position for the direction.

usage
The template consits of a simple scene with one object, to which the shader is connected to.
You can copy the HLSL node or just copy the text of the shader node and paste it into your project.
Be sure you have all the needed Textures providede, also in the right Order.

requirements
Quest3D Version v3-6-6 needed Quest3D Version 3.6.6  -  Creative Edition

cgr's documented
custom channels needed

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